Well, I don’t know if it is “broken” as it is the 22nd of November in some parts of the world. It does mean however that you can get the game right now on iOS and Android devices.
The game is a tiny 100mb download that then seems to bump up a few times while playing. Apart from a single connection error at the start its been smooth sailing so far. While the downloads in-game are a little slow there is a neat mini game where you can get some free cash so it’s actually good (for now).
Animal Crossing Pocket Camp was poised to come out on the 22nd of November, despite Australia and New Zealand having the game for a month already. Early reviews say the Micro Transaction system is very lenient, you will need Leaf Tickets to speed up in-game timers. However if you have ever played Animal Crossing on a console, you will know that the option of speeding it up doesn’t exist and you just have to wait it out.
New to this version is the whole idea of running a campsite rather than a village, and you now have relationship meters. The more favours you do for a villager (or… camper?) the more they like you, and that adds to a relationship meter with them as well as a total relationship points meter which levels up and unlocks items for you as you go. Cool.
The title looks pleasant on an iPad Pro (9.7″) but it is clear the 2D assets (menus etc) weren’t made for this high resolution. There has also been a couple of frame drops but it’s Animal Crossing for free so I can get over it.
Expect more detailed impressions over the next few days, but the game is small and free so you may as well get on board.