The upcoming port of LA Noire on the Switch is too big to fit on the console, requiring an SD card for the installation.
As confirmed in Rockstar’s blog post in preparation for the imminent release of the game on 14 November 2017, both versions of the game will eat up your precious Switch storage.
The cartridge version of the game will require a 14GB patch to fix Day One issues, which is pretty hefty, however the e-shop version weighs in at a whopping 29GB – far more than the 25GB available storage on the console. The Switch has a 32GB memory but Nintendo needs around 6GB for use by the system. Rockstar’s blog confirms that you will need a compatible SD card:
any microSD card used for game storage must have a read speed of at least 60 MB/sec
Rockstar’s blog post goes into more detail about the requirements for each download type:
Physical / Cartridge Installation
If using the physical cartridge version of L.A. Noire, the game will require a 14 GB digital download containing required gameplay data as well as general bug fixes and improvements. This file can be downloaded to either the Nintendo Switch console’s internal storage or a microSD card (sold separately).
Digital / eShop Installation
The Nintendo eShop digital version of L.A. Noire, including all bug fixes and improvements, requires 29 GB of available storage. Because this exceeds the available internal storage on the console, the eShop version of the game must be installed to a microSD card (sold separately) that is inserted prior beginning the download.
When is portable not portable?
While we’ve spent the past few months talking about how great the Switch is doing, and also some concerns about the portability of the console going against gaming trends, there seems to be a growing trend of games not actually fitting on the console (lookin’ at you, Doom).
The Switch is a fantastic console, but if some of the early releases (bear in mind the Switch is only a year old) are taking up the entire hard drive and more, we might find future releases are significantly slimmed down versions, or perhaps Nintendo will just start offering more Switch bundles along with an SD card.
Is it a problem for you that the game is bigger than the console?
Would this affect how you purchase the game (cartridge over download)?